School of Architecture College of Design

Barry Kudrowitz on WCCO-AM: Food, Space, >
Listen to the WCCO-AM John Hines ShowThis week NASA announced plans to construct a 3D food printer that will eventually provide food for astronauts in space. The obvious prototype of choice? Pizza. Assistant professor Barry Kudrowitz, director of our Product Design program, will speak with WCCO's... Read more

School of Architecture Student Work

Student Work in the Bachelor of Science with a Major in Architecture Program

ProgramB.S.
InstructorSwackhamer
Course numberarch3282
Author(s)Dean Kablunde
Date postedAugust 11, 2010
Project TitleSkateboard Park - Twisted Landscape
Project DescriptionAdjacent to the existing site of this hybrid skateboard park / after school learning center are several transportation arteries, including a multi-lane parkway, minor surface roads, a light rail line, sidewalks, and a dedicated bike path. This scheme endeavors to subsidize the cost of the park by twisting the site's horizontal surface to the vertical position where it can be used as a billboard for paid advertising as well as a vertical skateboard ramp. The orientation of surface maximizes its exposure to the existing transportation arteries.
ProgramB.S.
InstructorSwackhamer
Course numberarch3282
Author(s)Ian Simonson
Date postedAugust 11, 2010
Project TitleSkateboard Park - Interchange
Project DescriptionThis skateboard park scheme evolved from an examination of the highway interchange as a precedent study. Based on narrative user scenarios, the building's organization captures primary and secondary flow patterns of the existing site as well as anticipated new user patterns. It weaves these flow patterns together, sectionally, with the dynamic programmatic requirements of a skateboard park.
ProgramB.S.
InstructorSwackhamer
Course numberarch3282
Author(s)Kelly Greiner
Date postedAugust 11, 2010
Project TitleSkateboard Park - Woven Path
Project DescriptionDuring the first half of this project, we focsed on developing a clear conceptual strategy for laying out the skatepark on the site and how program was the driver for decision-making. I arranged program around a weaving path and it became a push-pull system. Exterior programs are pushed into the earth allowing for sectional variation. The architecture emerges where the exterior programs end.